RADIT Plans 2010-2011


1. Organizational support for the participants of the Russian information technologies market:

Formation and development of the legislative base for preparation of the federal bill on activities in interactive technologies field and submitting appropriate suggestions to the State Duma.

Encouraging State authorities of the Russian Federation in development of the balanced politics regarding the questions of relations’ regulation in the area of interactive technologies between the market participants, professional and expert communities, public unions and state structures.

For achievement its authorized purposes the Association develops and executes the projects and programs, creates its specialized structural branches and services for realization its projects and programs, such as:

* Working out the program document “the Strategy for development of the Game Industry and Interactive Technologies”;
* Preparing the proposals on changes and addition to legislation on taxes reduction for Game industry companies;
* Participating in bill development on rating system implementation for interactive entertainment products and videogames.
* Working out the bill on “State support of the game industry of the Russian Federation”;
* Participation in working out the laws of the Russian Federation on Game Industry;
* Participation in promotion of the national game projects oriented on upbringing socially important values, civicism and patriotism among the population;
* Working out a project on implementation of educational programs on game industry themes;
* Working out a business incubator project for developers of Interactive Technologies products.

2. Following up the international activities:

* Organization of the Russian Sector for Association members at Gamescom/GDC Europe events;
* Organization of the representative booth at Game Connection Lyon exhibition;
* Drawing up collaboration agreements with international profile and public organizations.

3. Preparation and holding the Association events:

Holding an annual All-Russian Conference on Game Industry (ACGI - All-Russian Conference on Game Industry) http://www.acgirussia.com;

Holding meetings of the Association Club;

4. Consulting and educational services:

* Following up the work on development and implementation of the "serious games" and interactive educating programs for the universities of the Russia Federation;
* Formation of an expert community on the key Game Industry directions;
* Organization of the educating programs of the professional development for the game industry specialists;
* Following up the market research of the Russian engineering corps requirements in the informational and analytical materials as well as informational reviews in the game industry field;
* Participation of the Association members in the state tenders and competitions as well as forming applications for promotion of the projects through corresponding state structures.

5. Organization of the scientific and research activity on education problems:

Participation in working out the proposals on improvement of the national system of the specialized secondary and higher education of the Russian Federation.

6. Establishment of rewards system for the Association members:

* Organizing discounts on licensed software purchase for the Association members;
* Organizing discounts on participation in the international specialized exhibitions for the Association members;
* Organizing discounts on game engines etc. for the Association members;
* Establishment of awards, prizes, grants and other encouragements for tenders’ winners and for those who made a major contribution to the realization of the Association aims and purposes;
* Development and production of the corporate symbolism and elements of the Association corporate style.

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